Controls:

WASD - Moving
RMB - Interact
LMB - Button presses in inventory
Tab/E - Inventory
ESC - Pause
F - Toggle Light
Scrollwheel - Zoom in/out

Not all of the features we wanted to add were fully implemented, like actually farming and planting, but we got a good amount done. Our crafting system is purely for looks, and you can't exactly use the items you make, but a system is there for crafting, which is cool. 

Pretty much the only thing to do is run around and harvest some of the wild plants, collect sticks, stars, and make things. There is a "weather system", only raining and not raining lol. As well as day and night. There were planters we had which had a bar that shows how much water is in the soil, also darkening the color of the soil. Rain also increases the bar, so was at least some interaction. 

Most of our assets were made by our team, and some sound effects were found online through things like Pixabay. The music was made by one of our team members.

Our Idea was that we could mix the main theme (Harvest) with one of the wildcards (Starstruck) to make a farming sim that took place on a terraformed Mars.

This is most of our team's first game jam.

Download

Download
"Biosphere".exe 108 MB
Download
"Biosphere".x86_64 76 MB

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